Can you recommend any artists known for their generative art creations?


Artists with great skill in generative art are wanted to make team-building activities, tech brand logos, and wall-sized murals that captivate and inspire. These include Scott Draves, Casey Reas, Rafael Lozano-Hemmer, and Golan Levin.

These artists showcase their creativity through dynamic visuals that show their backgrounds and inspirations. Thus, they’ve earned respect in the generative art community.

Scott Draves, for instance, created the coding language Electric Sheep. This allows users to make beautiful fractal animations together. It combines algorithmic animation and distributed computing to create amazing art.

Be mind-blown by artists who use algorithms, code, and creativity to make incredible generative art!

Artists known for generative art creations

To discover some of the most notable artists in the field of generative art, turn your attention to the section titled “Artists known for generative art creations”, where you will find a list of celebrated creatives who have made significant contributions to the genre. The sub-sections highlighted in this section include Joshua Davis, Rafael Lozano-Hemmer, Golan Levin, Vera Molnar, John Whitney, Manfred Mohr, Casey Reas, Jared Tarbell, Roman Verostko, and 2.10 Mark Wilson.

Joshua Davis

Joshua Davis is renowned for his bold, experimental approach to art-making. He was one of the first to explore generating art through coding languages such as Actionscript, Javascript and Processing.

His works are praised for their intricate patterns, vivid colours, and symmetrical shapes that come alive through the collision of art and tech.

He even founded DreamUp Studios – a hub that produces interactive experiences with his generative artworks.

If you’re interested in getting into generative art, coding languages like Actionscript, Javascript or Processing are a great place to start. By using algorithms for visual content, you can create unique and eye-catching designs.

Rafael Lozano-Hemmer’s generative art forms virtual realms more captivating than my reality.

Rafael Lozano-Hemmer

Rafael Lozano-Hemmer is an artist manipulating light, tech, and public spaces. His artworks encourage audience participation. He draws inspiration from Mexican traditions with public events and collective creativity.

One of his famous works is “Pulse Index”, a biometric sensor measuring heart rates of viewers. LED screens show each one’s rhythm in a visual archive. Other projects include “Vicious Circular Breathing”, “Relational Architecture”, and “Level of Confidence”. He explores tech programming mixed with communication tech.

Lozano-Hemmer gained international recognition for his art practices. He also had solo exhibitions in museums like Museum of Fine Arts (Montreal) and The San Francisco Museum of Modern Art (SFMOMA).

In 2010, as part of Mexico’s 200th anniversary celebration, he used searchlights to illuminate a city block in Guadalajara. Golan Levin’s generative art could even make a robot cry.

Golan Levin

Levin’s renowned generative art contributions make him a well-known artist. His work combines tech and digital growth with traditional art forms, exploring the link between humans and machines. Modular shapes, algorithms, and visual displays are all part of his captivating art pieces.

He often experiments with various mediums, like installations and interactive pieces for handheld devices. Body Language (2008) at Eyebeam Art + Technology Center was one such work. Participants explored facial expressions and body movement using computer technology. Through audience interaction, Levin creates generative experiences, guiding people on a journey through tech and human behaviour.

Levin uses Processing, Java, and OpenCV to create new generative art. Each corner brings new possibilities, and workshops and online resources can help folks learn more about his approach. This enables them to experiment with the same tools and make their own generative art. Just like Levin, they can unlock their potential in this field.

Vera Molnar’s generative art is like a box of chocolates – you never know what you’ll get, but it’s always delightful!

Vera Molnar

Vera Molnar had formal training in fine arts from the Hungarian Academy of Fine Arts. Also, she studied mathematics and geometry through her work, with her most famous being ‘Magnetic Fields‘. This challenged the traditional ideas of artwork, and encouraged the use of computers.

For those wanting to follow in Vera’s footsteps:

  1. Learn coding languages like Processing or Python.
  2. Be open to new technologies in this field.
  3. Connect with other artists to gain ideas and inspiration.

John Whitney was a real pioneer in abstract computer animation – he was the OG digital hipster.

John Whitney

This artist is renowned for his generative art. His use of mathematical algorithms and media tools to create visuals has earned him recognition in the contemporary art world. He even co-founded a studio to foster these new digital forms of art. His achievements have been rewarded with accolades from esteemed establishments like The Museum of Modern Art (MoMA) in New York City.

Manfred Mohr’s pioneering work in kinetic typography and computer graphics has remained influential amongst artists and animators who seek to recreate his imaginative worlds. He also made animations for films, commercials and documentaries.

He is a true innovator who has bridged the gap between technology and art, inspiring artists today with his exceptional work. Math and art together? Manfred Mohr proves it can be done!

Manfred Mohr

Manfred Mohr is a revolutionary digital artist and a major figure in the generative art world. They use mathematical formulas and algorithms to create intricate patterns and shapes. Prints, drawings, and installations are just some of the mediums they explore.

The Guggenheim Museum and the Centre Georges Pompidou have showcased Manfred’s art. It has earned them many awards, like the ACM SIGGRAPH Distinguished Artist Award for Lifetime Achievement.

Manfred is also a researcher and writer. They’ve published articles on digital art and worked with scientists and mathematicians. Through their projects, they investigate the link between technology, creativity, and science.

Geometric abstractionism influences Manfred’s generative art. But, they add an unpredictable element to their algorithms with chance operations. This makes their art unique. Manfred is truly a code-slave by night and an artistic genius by day!

Casey Reas

Jared Tarbell is a renowned figure in the generative art world. He uses digital mediums to craft intricate and abstract pieces. He’s known for exploring code as a creative tool, utilizing processing software to algorithmically generate his works.

Tarbell has always been drawn to geometric shapes, patterns, and colors. His creations can be complex, yet calming. Their focus is on grids, patterns, asymmetry, and repetition. He also co-authored the Processing programming language and wrote its manual.

His artistic vision goes beyond surface-level beauty. He delves into concepts such as computational thinking, generative systems, and emergence theory. His artworks offer an insight into technology and its ever-changing nature.

Studying Tarbell’s style is beneficial for those wanting to explore generative art or incorporate the same ideas. Processing and other coding languages can help create new visual representations and turn programs into beautiful art. Tarbell’s work proves that code is both aesthetically pleasing and functional.

Jared Tarbell

Roman Verostko is a leading figure in generative art. His artwork has earned recognition and praise for its innovative approach to the field. He blends nature and mathematics in unique, visually stunning pieces.

Verostko experiments with computational processes, often creating branching patterns from mathematical equations. These come together to form organic shapes similar to nature. Additionally, he contributes to software development techniques through open-source coding platforms.

Exploring generative art involves delving into computer programming tools like Processing or P5.js. Joining a community that specializes in this art form can provide feedback and new ideas. As technology advances, there’s always something new to experiment with.

Roman Verostko shows that creativity and math skills can go hand-in-hand. His generative art is proof!

Roman Verostko

This artist is renowned for his inventive genius in the world of generative art. Roman Verostko’s artwork is a stunning combination of algorithmic graphics and beauty. Maths are integral to his art, making each piece unique.

His Emblems through the Ages series is inspired by old symbols and motifs. He also invented a new technology for creating Calligraphic Code works. Verostko’s contribution to computer-generated art is immense; in 1993, he was awarded a National Endowment for the Arts grant for his tech-inspired artwork.

Verostko has dedicated over 50 years to creating unique artworks, making him a pioneer in generative art. His creations have a psychedelic charm, like staring into a kaleidoscope on acid.

Mark Wilson

Mark Wilson’s generative art is legendary. His use of computer programs to make art is one-of-a-kind and highly appreciated. His artwork is diverse and forward-thinking – intricate, technical, and a mix of tech, science, and craftsmanship.

Wilson goes beyond automation and pattern generation. He employs algorithms as a tool for artistic expression. His pieces are unpredictable and ever-changing.

Generative art requires skill. To attempt something like Mark Wilson, learn coding languages like Python or Processing. Understand concepts like variables, loops, and functions. Then, experiment with algorithms and code snippets until the desired result appears! Masters of the universe, those who make generative art, manipulate software to their will and craft cosmic creations with the press of a key.


Artists who create generative art are extraordinary. They mesmerize viewers with intricate and sometimes random patterns made with algorithms. One such artist is Rafael Lozano-Hemmer. He’s Mexican-Canadian and makes interactive installations that involve people. To do this, he uses things like motion sensing cameras and voice recognition software.

Generative art is made from digital media, such as Processing and 3D modeling programs like Maya and Blender. Artists manipulate randomness to make amazing visuals. Another famous artist is Joshua Davis. He’s an American who earned fame for his Flash work. He’s done jobs for companies like Coca-Cola, Adobe Photoshop and Ford Motorsports.

Generative design has become a powerful way to express creativity, even though it’s relatively new compared to other art forms. It still captures minds and encourages people to see art in new ways.

Did you know “Scratch” is one of the earliest examples of generative technology? It was created by Mitchel Resnick and others at MIT’s Media Lab. It lets kids learn programming through a graphical interface and drag-and-drop code blocks.

Q: Who are generative artists?

A: Generative artists use algorithms and computational processes to create works of art. This form of art relies on the use of software and code to generate unique and unpredictable outputs.

Q: Who is Tyler Hobbs?

A: Tyler Hobbs is a generative artist who has gained recognition for his unique and abstract creations. He uses complex algorithms to generate intricate patterns that are inspired by the natural world.

Q: What is the history of generative art?

A: Generative art has its roots in the 1960s when artists like Duchamp and Ellsworth Kelly began experimenting with repetition and chance in their works. However, it wasn’t until the rise of computer software that generative art truly took off as a movement.

Q: What is algorithmic art?

A: Algorithmic art is a type of generative art that uses algorithms to generate unique and unpredictable outputs. It is a form of art that relies heavily on computation and digital technologies.

Q: Who is Michael Hansmeyer?

A: Michael Hansmeyer is an architect and designer who is known for his innovative use of generative algorithms in his works. He has produced some of the most complex and intricate architectural designs using these methods.

Q: What is a blockchain and how does it relate to generative art?

A: A blockchain is a decentralized digital ledger that records transactions in a secure and transparent manner. In the context of generative art, blockchain technology is used to mint unique digital creations, known as NFTs, that cannot be duplicated or altered.

Q: How do generative artists create their works?

A: Generative artists create their works using specialized software and programming languages such as Processing, Python, and Max/MSP. These tools allow them to manipulate graphic elements and create works that are impossible to produce by manual means.

Q: What is art without an artist?

A: Art without an artist refers to the use of generative algorithms to create works of art that are generated autonomously, without the need for human intervention. This form of art challenges traditional notions of authorship and creativity.

Q: Who are some other artists known for their generative creations?

A: Some other notable generative artists include Brian Eno, Jared Tarbell, and Rafael Lozano-Hemmer. Each of these artists uses a unique approach to generative art, exploring the boundaries of what is possible using digital technologies.

Q: What is cryptogenerative art?

A: Cryptogenerative art is a type of generative art that uses blockchain technology to create unique and valuable digital works. These works are often sold in cryptocurrency marketplaces and are considered to be a new form of art market.